From kites with parachutes and model planes to a "flying horse" swing, these amazing projects soar, lift, float, and even take passengers for an unforgettable ride! Collected from vintage issues of "Popular Mechanics," they capture all the wonder of childhood joy and creativity. Crafty people of all ages will enjoy these colorful and high-flying toys, games, "floating" magic tricks, and other mechanical contraptions!
These 101 classic projects from the pages of "Popular Mechanics" will bring out the kid in everyone! Go full speed ahead with amazingly fun things to build, from a motor car, motorcycle-powered catamaran, and Ferris Wheel to a spring-propelled toy steam engine and an entire electric-lcomotive model and track system. And now the magazine's beautiful vintage illustrations appear in glorious full color.
This wickedly inventive guide explains how to design and build 15 fiendishly fun electronics projects. Filled with photos and illustrations, 15 Dangerously Mad Projects for the Evil Geniusʼ includes step-by-step directions, as well as a construction primer for those who are new to electronics projects. Using easy-to-find components and equipment, this do-it-yourself book shows you how to create a variety of mischievous gadgets, such as a remote-controlled laser, motorized multicolored LEDs that write in the air, and a surveillance robot. You'll also learn to use the highly popular Arduinoʼ microcontroller board with three of the projects.
A compilation of awe-inspiring brick weapons -- some that actually even work -- this book is designed for the adult brick enthusiast. Each project is original (i.e., not from a LEGO kit) and is accompanied by how-to schematics and full-color original photographs of the finished object. There are many dangerous and exciting projects inside!
The results of pinhole photography have amazing qualities, and in this book, one of the world's leading pinhole photographers shows you how to make your own paper pinhole cameras using the unique camera templates on the disc and step-by-step instructions. You can even learn how to turn your digital SLR into a pinhole camera!
In an era when everything is factory made of disposable plastic, well-made wooden toys stand out every time: They're simple, ageless, and just plane fun. The twenty projects in this book are smartly designed and built to last engineered to stand up to hard play and still look good when passed down from one generation to the next. Whether you're looking for rugged toy trucks, delicate dollhouse furniture, or timeless bookshelves and toy chests designed to grow with your kids, Classic Wooden Toys is a reliable guide and helpful hand that walks you through the entire building process. Complete with step-by-step instructions and easy-to-follow photos and drawings, these projects are perfect for makers at all levels from first time woodworkers to seasoned pros. With projects from Andy Rae, David Wakefield, and Chuck Hedlund, these twenty designs offer something for every maker and hours of imaginative play for the lucky kids who get to play with them.
In 1986, Ed Catmull co-founded Pixar, a modest start-up with an immodest goal: to make the first-ever computer animated movie. Nine years later, Pixar released Toy Story, which went on to revolutionize the industry, gross $360 million, and establish Pixar as one of the most successful, innovative, and emulated companies on earth. This book details how Catmull built an enduring creative culture -- one that doesn't just pay lip service to the importance of things like honesty, communication, and originality, but committed to them, no matter how difficult that often proved to be. As he discovered, pursuing excellence isn't a one-off assignment. It's an ongoing, day-in, day-out, full-time job. And one he was born to do.
In 2011, "Popular Mechanics" gathered a panel of experts -- esteemed inventors, designers, and tech gurus -- to create a definitive list of 101 history-changing gadgets. Now, the magazine's editors have finally expanded that list, adding 49 new entries. Ranging from the microscope and transistor radio to the hearing aid and Roomba, this compilation is sure to fuel debates, especially when it comes to the 10 top choices. (Not just for Baby Boomers!)
Every section features information about real airplanes, aircraft materials, engines, and landing gear. Even the paper is new: this squadron uses the square preferably kami, Japanese origami paper. And to recognize these models as works of aviation art, there's even a selection of display stands to fold.
A nostalgic celebration of the most beloved toys of decades past - like Twister, LEGOs, My Little Ponies, Lite Brite, Viewmaster, Transformers ... and much more. Attractive, gifty, and fully illustrated with photos of vintage toy packaging, advertisements, and of course the toys themselves, Toy Time! is chock full of fun facts, trivia, and memories about the toys you cherished most.
The authors examine 50 toys, including their history and scientific principles. In many cases, they discuss and reproduce original patent drawings. They also take the toys apart to reveal the technology that makes them tick and offer suggestions on how one might build some of these items from scratch. The entries include the balsa wood plane, Erector Set, Frisbee, gyroscope, hula hoop, and Nintendo Entertainment System. Written for novices and illustrated with black-and-white photos throughout, this book is sure to provide hours of entertainment and enlightenment.